

Skylines look nice enough, but the up close and personal environments lack detail. Visually there is some variety in the environments, but no one is going to accuse Moto Racer 4 of being an attractive game. I spent most of my races simply popping wheelies on straight stretches of road, for lack of much else fo do, and that got dull quickly. The problem is that Moto Racer 4 doesn't take too long to show that it's a shallow experience. The cycles handle very differently and it takes some time to get comfortable with the controls. At first I thought it might just be that I have been playing so many different racing games focused on cars of late, but I think the main thing is that Moto Racer 4 is really geared towards arcade racing action over simulation racing. All of these elements work to this game's favour, but the controls are still take a bit of time to get used to. I don't recommend rubbing sides with another vehicle in Moto Racer 4. You are also a good deal more vulnerable. You can lean and make sharper turns, you have less weight so the acceleration is faster and more enjoyable. Motorcycle games handle differently than racing games focused on vehicles with four wheels. It is a rather odd system of track advancement that seems a little convoluted at best and unduly harsh at worst.

Instead of keeping my 'best of' two star rating, I earned a negative three star for having failed that last trial.

That being said, I was not a big fan of how the game penalises you for failure. I was able to make a few mistakes in the easier levels of difficulty in that mode as well as others, but if you really plan on nailing those three star rating, you will likely need a near-perfect race. That three star goal though took me a handful of tries, and the challenge there is real. Second star was certainly tighter, but I got it first try as well. Reaching certain checkpoints grants additional time, which is the norm for this kind of mode.Įven though I was new to the game, I nailed the one star difficulty in this race first try. At one star difficulty, the goal is only about thirty seconds, but at three stars you're looking at about two minutes. Take the first race for example, where your objective is to 'survive' for a certain length of time. One of the most interesting aspects to the game is how you choose your difficulty level.
MOTO RACER 4 VR REVIEW UPGRADE
The ability to upgrade your motorcycle is always a perk, even if the customisation options are fairly simple and lack depth. If you prefer to play by yourself in a career mode, that is an option here, and there are a lot of stages to work through. Firing it up again, I found myself able to appreciate some of the modes and mechanics such as popping wheelies and the local split screen.Īt its best, Moto Racer 4 does a really nice job of creating a sense of speed and competitive play can be a great deal of fun. I was a huge fan of the Moto Racer and Road Rash motorcycle games in years past, and decided to give myself a night off from Moto Racer 4 to see if I would come around to it a couple of days later. That was what I was attempting to tell myself at first. Maybe it is just too soon for me after playing the most recent Forza game. However, in a year that has seen some really great racing titles, Moto Racer 4 sadly falls well short of the competition. They provide a sense of speed and danger that is often lacking in racing games focused on cars. I have long been a fan of motorcycle racing games.
